Hi, I have an existing Native iOS app for which I’m wanting to put a unity application as a subview on a particular ViewController. Are there any resources for how to do this? I’m most confused as to the best way of combining my existing app delegate with unity’s AppController. I don’t want the Unity View to be shown until the user taps a particular tab, so I need the unity stuff to be off the display list until I request it.
I integrated the Native iOS to unity Xcode project and it’s working perfectly fine. But i want that my iOS part run first and call unity from iOS ui button and opens the Unity.
Currently Unity code is running at back part which i don’t want to run.
Current Scenario :
1.) Native IOS screen is visible and working fine.
2.) Unity code is also running at back part which i saw by Debugging in Xcode
Requirement :
1.) Native iOS screen should be visible and work fine
2.) Unity code should not run at back part.