Hi everyone!
Could anyone give me a code sample on how to exit a game when you crash into a box collider?
Tried to figure it out by my self, but with no luck, infortunatly.
What’s so hard about this?
void OnCollision(Collider other)
{
if(other == endBox)
{
Application.Quit();
}
}
Just assign ‘endBox’ in the inspector, a public Collider which you drag the box in question onto.