Exit With Status 1

I get the “exited with status 1” message when I run my app on the iPad. It works in Unity and in the simulator, but crashes on launch on iPad. I thought this might be a memory problem, as I have several textures with Get/SetPixels enabled. But even if I eliminate all those textures, it still won’t run. What does that error mean?

I found the solution, in case this happens to anybody else.

Turns out it was not anything in my code, nor was it anything to do with memory, I don’t think. I started the project over from scratch, using the same bundle ID and other player settings. With just a few GUI Textures and no scripts or buttons, it still crashed on the iPad. So I deleted the app from the iPad, and reinstalled, and it worked. I guess I never will know what the source of the problem was. But I discovered that installing over an already-installed app does not completely rewrite everything. There must have been something left over from what ever originally caused the problem. So if you ever get an exit with status 1, just deleted the app and reinstall.