What are the expectations when using an asset bundle built with Unity Version X on applications built with Versions ‘less than X’ and ‘greater than X’?
I’m having a particular animation crash when building 2022.3.20 assets and using them from a 2022.3.13 build. Before doing a deep dive into the actual animation problem, I want to know if it’s generally inadvisable to even have this situation.
There appears to be only one particular animation that causes an issue. In situations where the animation is not present, the assets from the bundle appear correctly in the actual build.