Hi,
I’d love to hear some of your experiences with the iPhone limitations, beyond things like “no shaders” or the triangle limitations. For instance:
- Are you happy with blob shadows? Or are even those an imposition on the iPhone specs?
- Did you have to strip out physics (or anything else) in order to use less memory? Did it help at all?
- Was there an area where you had to cut corners that you hadn’t originally planned on?
Thanks!