Experienced Generalist Looking for a Permanent Position

Hello! I’m Lindsey, a self-taught Unity engine generalist and avid gamer from the PNW, with a moderate to deep understanding of the workings and C# API of Unity, currently at 10 years and counting!

What I offer:

  • Experience developing editor extensions, especially around level design tools like RealtimeCSG (have been maintaining since 2019), Chisel, and SabreCSG.

  • A general understanding of 3D modeling, UV mapping, texturing, skinning, rigging, and how to use Blender.

  • General understanding of shader programming and a strong understanding of the built-in rendering pipeline.

  • Level design experience, especially around CSG modeling and the FPS genre.

  • Lighting experience using all of Unity’s lighting tools, or other tools such as Bakery.

  • I can work with HDR and 4K rendering output.

  • A positive attitude, and the willingness to give and receive critical feedback, work with others, and the ability to adapt and learn on the fly. I enjoy learning and spreading what I learned with teammates.

I do not offer development of mobile games, or LLMs.
I do not accept crypto as payment.

Lets talk! You can contact me by e-mail, or DMs via one of the following, and let me know who you are:

Serious inquiries only.

Still available!

Available again!