hi all,
I thought I’d share the good news that my experimental game Maquette was chosen to be featured at this year’s Experimental Gameplay Workshop session at Game Developer’s Conference. I’m quite honored. Previous games featured in the session went on to big things, such as Katamari Damacy, Portal, Flower, Braid, and World of Goo.
If you’re going to be at GDC, check the session out. It’s always filled with games that are inventive, unique, and I always leave the session feeling inspired and excited about the ideas and concepts. Hopefully this year my game will live up to the reputation of the session. The session is:
Thursday March 3rd, @ 1:30 in Room 303, South Hall
Details about the session:
http://schedule.gdconf.com/session/12401
My game’s site:
GDC 2011