Experimenting with particle effects

So, I’m trying to make a Metroid Prime game in Unity. One of the key things I need is a way to shoot Beams from the Arm Cannon. I want to use particle effects to make the Beam look like an actual energy projectile. How would I make a projectile using particles?

There are a bunch of great YouTube tutorials for similar effects

Unfortunately, I don’t have the particle effects used in the videos. Nor do I have the money for them. If you could provide me the scripts and methods to obtain the particle effects I need, I would greatly appreciate it.

Maybe you looked at the wrong video. There are videos there that show you the full creation process for the textures, particle system, and so on for free. If you’re dissatisfied with what’s there, “laser Unity vfx” or a similar search on YouTube should yield even more tutorials.

I looked at the link you provided. It uses assets that I need money for, and I currently don’t have the money for them. So that is why I need an alternate method of obtaining the particle effects I need without paying for them.

What costs money?

In first link (“Unity VFX Graph - Stylized Laser Beam”), I see VFX Graph (free), Shader Graph (free), Krita (free), Blender (free). Tons of totally free tutorials out there.

1 Like

The assets he used in the video cost money. However, I managed to track down some particle assets that I might be able to use.