Exploration of custom diffuse RTGI "approximation" for open gl es 2.0 and weak machine

It’s working as intended now. It takes ~800ms to generate the 1500 view on GT 705 this card is roughly the power of a switch but weaker!

Octahedron mapping to atlas

Cubemap UV view to atlas

Next is generating the Lightmap G buffer (LMGB) which mean I have to do a bit of level creation to have something distinct to also test if the unwrapping shader is correctly set.

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