Explosion Mark??? Need Help.

So ive made a Bomb that explodes after 3 Seconds.

It works so far, but how can i draw an explosion mark, when its exploded?

I would go for a projector!

I made a prefab for an explosion mark and instantiated this at the same time and place as the explosion.

But on the explosion mark prefab I had it slowly fade away and destroy itself so it doesnt take up memory.

FlashMuller - But they dont work on terrain?
softwizz - Can i download that somewhere?

Use a Decal, there is a free package on the unity asset store. HERE

my method would not work on a terrain as the explosion image would not assume the shape of the terrain, what I used this for was on a flat surface.

I thought projectors worked on terrains.

softwizz : I could use a flat cube instead of a Terrain, i dont mind really about that, because my “terrain” is just a flat surface too.

I will post the code and elaborate more later as its nap time now, its 3.19 A.M :shock: