Explosion physics?

Hi,

does anyone has know links or resources on how to simulate explosion physics?

I know its loaded question, but I need something like a radial force around the origin point of explosion?

I hope you understand what I mean :slight_smile:

Har. :slight_smile: Rigidbody.AddExplosionForce() is probably what you’re looking for.

–Eric

You people are awesome, so damn quick with answers that I almost get reply before I even ask the question! :lol:

Thanks a lot mate!