Hello,
I’me currently working on the space shooter tutorial, and after that I destroy an asteroid, a “explosion_asteroid(Clone)” appears in my Hierarchy and on the screen game and does not dissapear.
This is the first time i come up with a bug like this and have no clue of how to fix it. Could you help me please ?
My DestroyByContact.cs is exactly the same as in the tutorial. I don’t really know what info you want me to give you to help you help me, so if you need anything just ask !
Thank you.