I’m making a simple grenade for a 2d game. I’m following brackeys tutourial but instead of downloading pre existing effects i decided to make my own. Once i start the game and the grenade has exploded, the explotion effect won’t show itself even though the particle system itself spawns in at the right location. (and the grenade sprite gets destroyed)
the problem does correct itself if i have “play on awake” turned on before starting. It’s pretty annoying and i don’t know if there is a fix for this.