Hello,
When I export the model using “fbx” 3ds Max gives me this error:
The following parent and/or ancestor node of the Link(s) is/are not part of the BindPose definition.
-Bip01 Spine1
etc…
"
and
"
The relative matrix of the following link(s) do not match the one stored in the BindPose definition.
-UpperBody01
-UpperBody01
etc…
anyone knows how to solve?
317155–11193–$messo_135.rar (662 KB)
Hi, we attempted to open the file but it complains about a missing an Oblivion dlu
Sounds like you are using a funky plugin?
What exactly does the DLU do? chances are this is causing some kind of conflict.
Think you can get the plugin here Maintenance - XWiki
Its an Export plugin? I’m a little confused, this shouldn’t be needed/used at all when exporting to Unity
i use niftool,an import/export plugin for nif file(oblivion file).
i’ve solved:
1 import in 3dsmax 2009 with the nif plugin
2 save the file as .max
3 open the .max file in 3dsmax 2010
4 export as fbx
worked!