export cubemap images (render to cubemap)

Does anyone know if you can/how to export the six images you get when you use render to cubemap? I want to mess around with them in photoshop before reimporting for use in a reflection shader. Any help would be appreciated.

I’m pretty sure you can’t extract the images (please correct me if I’m wrong).

Maybe the Skybox generator script from the Wiki can work in place of the render to cubemap in your situation… then you have access to the individual images.

HTH,
Ethan

I think you can use Cubemap.GetPixel.

–Eric

Thanks a bunch guys, the skybox generator worked like a charm

Actually, the cubemap that got rendered out is upside down. Any idea why it’d be doing that or how to fix it?