export object with animation FROM Unity to a 3d package

Unity has a great chance to program artificial intelligence. So i wondering if it is possibile to export a complex AI animation (i.e. a crowd) made in Unity back to another software, like Lightwave for example.

something like this.

Do you think is it possible?

It is certainly possible since Unity can access mesh data and write files. It is likely to involve a lot of work, though, unless someone else has already implemented it :wink:

Thank you for answering me. I think the first step would be to figured out how to export a simple path of an object from unity and be able to load it in another application. I don’t know where to start…