just started using blender, i had a single faced plane (1 poly), exported it and in unity i can see the plane has been turned into two triangles so 2 polys
its an FBX export
any ideas?
just started using blender, i had a single faced plane (1 poly), exported it and in unity i can see the plane has been turned into two triangles so 2 polys
its an FBX export
any ideas?
Game engines generally use tris and not polys.