Hi there,
I’m building a desktop (PC/Mac) application which generates visual art at runtime using a compute shader.
My goal is to export screenshots and 5 minute segments of video, at runtime, every __ minutes to capture how the simulation evolves over time.
Does anyone have any idea how I could achieve this?
I looked into options and the only thing I found information on was the unity recorder
However, it looks like you can only do this in the unity editor and not on application builds.
Any help is massively appreciated!
Cheers