Sorry kinda new to this but i have a small problem i can’t really seem to get around. I made a terrain in unity and than i export it as a obj to blender to texture and do what ever i want with it. Well my question is now how can i import it back into unity either as fbx or obj and make edits without losing all my textures or uv paints?
You can only import a terrain into Unity as a .raw. You cant import it as a fbx or obj, unless you convert it from model-to-terrain/mesh, which is a whole different process, and i dont think it will keep its textures, etc.