export texture map from Photoshop to Unity

Hi :slight_smile:

I have a small problem. Im using photoshop for addynd texture on uv mapr. It look good but when i export it as a jpg (dpi150, 100x100cm) and inport it to unity it looses the quality. U can see it on the picture the one on the left is the original texture i just draged into unity and on the right is the same texture just pased on the uv map in photoshop.

the reason why i want to set int on photoshop is because i want the bricks to end on the bottom just to make it seem realistisc.

Can u please help

ps: i tried to saved it as PNG,TGA,PDS,โ€ฆstil not working :confused:

Have you checked your texture import settings? It looks compressed so try setting the format to true color or automatic 32 bit.