export to android/exe, transform.parent behavior doesn't work... is fine in Unity

programming in C#. Unity 4.6, and 4.5. Using monoDevelop.

making a tile game, and when the user clicks a tile that’s inline with an empty tile, then the clicked one and any between the empty tile should move. this behavior works as expected in Unity.

when i export to Android as an APK (latest Android SDK) or to EXE, the transform.parent behavior doesn’t work at all.

You mean you have seen that it reaches transform.parent and nothing happens or what do you mean

Well I’ll try to re-explain.

Im sure it reaches that point, but, the children don’t attach and therefor don’t move with the parent…

Im exporting APK and as I don’t have that much experience I don’t know how best to verify that… everything else in the logic seems to work fine, like other code after that seems to fire off correctly.