OK, this is somewhat of a huge problem for me now.
I use Blender, right and here’s the thing. I can export things neatley in FBX. Then I get the mesh, the animations and everything. Neat.
But I don’t want to import everything all the time. And it imports the bones too, as you can see here. (Armature)
The FBX file was called animation, by the way.
The camera and light too, by accident, those I can remove, but not the other things.
BUT the important thing here is this. I get two animation files, for some reason.
AND what I want sometimes is just to import the animation of an FBX file. Is there some way to export just the animation from blender, making this process much neater?
This is how it looks in hierarchy when I add it to the game.