hi guys, I have an animation that I have created in blender and then exported to Unity (via FBX, not .blend), it is not using bones, just rotation and location, but I can’t find it or access it anywhere.
Liamo:)
I might be mistaken, but I don’t think non-skeleton animations are supported. You’d have to rig it to an armature with just a single bone.
Okay, Thanks
Liamo