Exporting Anims from Maya

I looked around and didnt see any answers to the exact issue I am having so here goes.

I am trying to export a character file and individual animations from Maya 2011. I have my FBX version set to 2009. Although I believe they are using Maya 2009 itself.

The company I am doing the work for exports a character and an @anim and it works fine in unity. When I export those same files here my clips wont work in Unity. The options are grayed out and animation wont play.

I am also seeing the mesh info in my @animation clip when they only see the clip data.

Any ideas what the heck is going on here?

I think the company they did the work sent to you the work scene and they have a bunch of tools to clean the scene before exporting character or animation data to FBX.

I say that because I use to work in the same and this is normal way. :o

This is strange because I got an email from a client this morning asking exactly the same thing and I also work under maya 2009 =_=…