I looked around and didnt see any answers to the exact issue I am having so here goes.
I am trying to export a character file and individual animations from Maya 2011. I have my FBX version set to 2009. Although I believe they are using Maya 2009 itself.
The company I am doing the work for exports a character and an @anim and it works fine in unity. When I export those same files here my clips wont work in Unity. The options are grayed out and animation wont play.
I am also seeing the mesh info in my @animation clip when they only see the clip data.
Any ideas what the heck is going on here?