Exporting game footage with in-game parameters

I’m using unity for a research study and need to export gameplay footage with synchronised game parameter data (mainly collision events). Can anybody recommend an easy way of doing this? Timing is one of the main variables I’m looking at, so it’s important that the parameters are tightly synchronised with the video. I’ve done some searching on the web and couldn’t find any solutions that satisfy these requirements.

Any help or ideas would be greatly appreciated!

Unity - Scripting API: Time.captureFramerate ?

Thank you, this is exactly what I was looking for :slight_smile: