Exporting Unitypackage, one material doesn't attach

Hi,

I have a problem when exporting my scene to a Unitypackage. When importing the package to a new project, everything is working perfectly, except for ONE material. For some reason this material fall off the mesh, and the mesh turns out as black. The material is no different from the other materials, just a bumped diffuse. The material is included in the package, and I can just drag it onto the mesh and it works again. However I would like it to work from the start, so does anyone know why this is, and how I can try to fix it?

Thanks in advance!

1 Answer

1

I actually found a solution myself. By renaming the material so it didn’t have the same name as the core material from the .fbx it worked. So I guess it tried to load the wrong material onto the mesh.