Exposing default properties in new HDRP graph

If you create a new HDRP lit shader graph then you have none of the default properties setup by default - must you add all these manually with the correct ranges as required?
This would be a bit long winded, can’t you have quick adds for standard material-type inputs - metallic, smoothness…?

So no base to start from for new HDRP shaders property-wise?