I have a problem I have not been able to fix by looking at other peoples questions, this has been asked multiple time but i still cant figure out why
Assets/Scripts/BulletShoot.js(13,14): BCE0034: Expressions in statements must only be executed for their side-effects.
var projectile : Rigidbody;
var bulletSpeed = 1;
var ammo = 30;
function Update () {
if (ammo != 0) {
if (Input.GetButtonUp ("Fire1")) {
clone = Instantiate(projectile, transform.position, transform.rotation);
clone.velocity = transform.TransformDirection(Vector3(0, 0, bulletSpeed));
ammo - 1;
Destroy (clone.gameObject, 5);
}
}
}
It seems to think that ammo - 1 does nothing but I think it does although I’m not sure
does anyone know why? please explain why instead of just fix the code as I want to learn from my mistakes not just let other people do it for me