Extending UnityPlayerActivity

Hello, I tried to make Activity that extends UnityPlayerActivity with this page.
But when I try to build my project, it failed and logged like this

I just organized my project like attached file.
Please teach me how to extends UnityPlayerActivity.

398468--13672--$project.PNG

Is that the whole error message? It looks like it’s missing the last part. But if the resource packaging fails it is probably because of a faulty manifest…

I’m having the same problem. I’m taking my example from here:
http://unity3d.com/support/documentation/Manual/Plugins.html#AndroidPlugins

and this is the whole error text I get:

So it looks like it’s not finding image and string resources, but where do we put these? I created override_example.jar, but I guess .jar files don’t store resources, just code?

Fixed it by dumping my res folder from my Eclipse project into my Unity project under Assets/Plugins/Android

Got the same problem and fixed it the same way, but then i ran into a different one.
a “ClassNotFoundException” (javavm not finding my overloaded activity class).

First time using java for me so its probably a newbie misstake. I compiled in eclipse using Android 2.2 (8) target and then did “jar cvf TestPlugin.jar *.class” from my bin folder and placed in …/assets/plugin/android. Unity finds the manifest and package viewer on my devkit lists my overloaded activity as the only one in package. Any suggestions?