external animation input

I’m interested in using unity for a project to display content, and I’d need to be able to move the camera and animation in the scene (e.g. characters) from an external source, such as over a socket connection or from another process. Is this possible?

Thanks!

Well, anything is really possible. “Socket connections or from another process” is pretty general, but input commands are when it comes down to, data like anything else. Unity works off of .NET libraries, so a socket connection, serial connection, bluetooth, analog, you name it is available to you. You could do anything from sending data over a socket based connection to control a character, or even use an Arduino controller to prototype your own input device using a serial port. It all depends on your capability.