here at Omek Interactive we are developing depth camera based game (just like kinect, but on other platforms then 360)
we have successfully integrated our SDK into unity (full body skeleton tracking and other cool stuff)
one of our very cool features is controlling the mouse with our hands unfortunately we have discovered that unity does not provide a way for developers to set the mouse position
my question is:
is there a way to do so (i have already voted for this feature) i know that the wii is doing something similar with pointing at the screen
i don't want to develop a custom cursor because i will loose all the mouse/GUI integration
thanks in advance Eli