I am trying to publish a game on the Google Play Store.
I successfully created a build, uploaded to the Google Play Store, and tested.
Today I wanted to place ads in the game.
I went to Google AdMob Mobile ADS SDK (Untiy) found here:
I downloaded the files from Google, and imported into Unity.
In Unity’s package manager it is named “Adaptive Performance Samsung Android”.
Now I get an error.
Here is the error:
“Assembly ‘Assets/ExternalDependencyManager/Editor/1.2.176/Google.IOSResolver.dll’ will not be loaded due to errors:
Unable to resolve reference ‘UnityEditor.iOS.Extensions.Xcode’. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.”
All you have to do is enter Unity Hub and click on the install section from here, you should find the version of Unity you are using and then click on add modules and download IOS Build Support. If you do this, your problem will be solved