Hi, I have a project where I need to be able to communicate with a Unity WebGL application from the page it is located in. For example, If I click a button “View Model,” the unity should load the corresponding scene or move the player to the model (depending on final implementation).
So that leads me to two questions:
- Is it possible to call functions in
Unity from an external application
such as the page the player is
rendered on? - Is it possible to edit the PlayerPrefs from an external
application such as the page the
player is rendered on?
I know that it is possible with the WebPlayer, but I didn’t see anything in the Manual about it.
Unity 5.1.0f3 (64bit)
Thanks in advance!