I’m trying to extract a file from a remote archive (in this case a KMZ) that contains multiple files. I want to extract just one of them files without having to write anything to disk. I did find a thread that gets about halfway there (http://answers.unity3d.com/questions/27339/download-zip-file-with-wwwform-unzip-with-sharpzip.html). However, that one is Mac-only and writes to disk.
I have already written code (in c#) to download the zip file and verified that I can actually get a byte stream out of it that I can write to disk. Any thoughts about how to wrap this into an unzipper utility and get a single (text) file out of the mess?
Thanks much!
You do not have inputX declared in rotate() and not in Update() either. Get rid of rotate() and try public float rotationSpeed = 90.0f; void Update() { float inputX = Input.GetAxis("Horizontal"); transform.Rotate(new Vector3(0f, inputX * rotationSpeed * Time.deltaTime, 0f)); }
– rh_galaxy