Extraction of coordinates and scaling it down by half.

Hi, can anybody help me get started with the extraction of coordinates?

What I’m doing is to extract the coordinates in the terrain of the first person controller, scale it down by half and pass it to another game object(sphere) which is on a plane somewhere away from the terrain.

After getting the coordinates, I would then want to make the cube follow the first person controller.

I’m not sure exactly what you mean here. Do you want to make a minimap by moving the cube around on a smaller version of the terrain?

Yeah, it’s something along that line. Take a look at the picture I’ve attached. I’m supposed to be at the BLUE dot. But currently, my sphere is moving too quickly that it reached the destination faster than the first person controller. Wondering if there’s any way i could solve this. Thanks.