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New HDRP 7.5.3 project with 2019.4.20f1.
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Fix All for DXR.
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SampleScene.unity
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Creat a Sphere, assign a material with Metallic 1 and Smoothness 1.
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Disalbe all Reflection Probes.
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New Global Volume.
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New Profile.
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Add Override > Lighting > Screen Space Reflection > enable RT.
[Result]
The sphere is extremely bright. -
Open the project in 2020.2.5f1 and update to HDRP 10.3.1.
[Result]
Good.
Thanks.