Hello there. I’ve switched to the “Forward +” renderer, along with Vulkan to do a new build of my project. I’ve also updated from Unity 2022 → Unity 6. The update went smooth enough outside of a few minor things.
I am aware the first build always takes a bit for the shaders to compile, however I recall in Unity 2022 it was definitely less than 12 hours. Was just wondering if this is a norm? This time seems a bit excessive for the projects size. Especially when comparing it to old first build times. Graphically the project hasn’t had a lot added onto it since the original first build on 2022.
PC Specs
CPU: AMD Ryzen 7 3700X 8-Core 3.59GHz
GPU: Nvidia 2080 Super
RAM: 16 GB