I am experiencing some very odd behavior from unity. All animations in the game I am working on have started to play really slow on my computer. It seems like the project settings → time → time scale has been set lower for just animations (but it’s set at 1 as usual). Builds I made months ago that have worked fine before are now acting the same way. That’s just odd! If I do a build and ask my co-workers to try it it plays fine.
I have tried uninstalling and reinstalling unity several times. Tried rebooting the computer. I noticed unity keeps the player pref saves and some unity settings between installs. Where is this information hidden? Tried to do a search on my drive and removed anything I found related to unity but that didn’t help. I’m just thinking some settings or what not have been corrupted and I want to try and remove it.
(I was working at home and brought the work back to my job and that’s when this odd behavior started. Got a dual core with windows vista at home as opposed to single core windows xp at work)
If anyone has experienced anything like this please help. Thanks!