Hey guys,
The eyes and hair are separate objects to the body of my model. In Cinema 4D I animated an Idle state with the head swaying back and forth. Everything looked great. Now when I import the model and animation into Unity, the head sways perfectly, but the eyes and hair stay static, not attached to the head.
I tried Unity’s c4d importer plugin and exporting from c4d as an fxb - same result each time. I also tried to manually make the eyes and hair the children of the animating Body, but that has no effect either.
Am I just being stupid?
Thanks