Hello All; I’m using EZ GUI to make some simple custom buttons. I completed a couple of projects recently which had EZ GUI elements and all was good. Other projects EZ GUI elements were left out because they simply wouldn’t work. So here’s the latest…suddenly I’m getting; “Unity Exception: Input Axis Mouse ScrollWheel is not setup”. >I go to Edit>Project Settings>Input and set the Axis on my Fire1 input setup to 3rd axis for Joysticks and Scrollwheel to no success. It’s a show-stopper. The scene runs, but no action on any buttons throughout the project. The error points to the UIManager.cs script line 1796:
float scrollDelta =
Input.GetAxis(“Mouse ScrollWheel”);
The whole script is way too large to include. I’m not trying to scroll or zoom. Just using some sprite buttons with UIBtn Load Scene script or and a Player1 key input setup in a different scene. Seems like it worked until I set up the Player1 input secondly. The key input works fine. (I’ve tried to edit out the Scrollwheel references, but that’s a cannibalistic edit.)The EZ GUI setup…not so fine. Has anyone else had and resolved this problem? Thanks