Somebody installed carashlytics on Unity 2017?
I can’t login… And install the plugins.
Getting this error when try to login:
[Fabric] An exception has occured; Error writing request: The authentication or decryption has failed.
UnityEngine.Debug:LogWarning(Object)
Fabric.Internal.Editor.Utils:Warn(String, Object) (at Assets/Fabric/Editor/FabricUtils.cs:18)
Fabric.Internal.Editor.Controller.PluginController:OnLoginError(Exception, Action1) (at Assets/Fabric/Editor/GUI/Controller/PluginController.cs:537) Fabric.Internal.Editor.Controller.c__AnonStorey6:<>m__0(Exception) (at Assets/Fabric/Editor/GUI/Controller/PluginController.cs:564) Fabric.Internal.Editor.Detail.c__Iterator0:MoveNext() (at Assets/Fabric/Editor/GUI/Detail/AsyncTaskRunner.cs:106) Fabric.Internal.Editor.Detail.AsyncTaskRunner
1:Update() (at Assets/Fabric/Editor/GUI/Detail/AsyncTaskRunner.cs:143)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Also debug the code. The error start to appear after this:
namespace Fabric.Internal.Editor.Net.OAuth
{
public sealed class Client
{
public Token Get (string username, string password)
{
HttpWebRequest request = PrepareRequest (
URI + TokenEndpoint + DefaultScopeQuery
);
using (Stream stream = request.GetRequestStream ()) {
string entity = ComposeEntity (username, password, AppId, Secret);
byte[] bytes = Encoding.UTF8.GetBytes (entity.ToString ());
stream.Write (bytes, 0, bytes.Length); // <------ here
}
using (Stream stream = request.GetResponse ().GetResponseStream ()) {
return fromStream (stream);
}
}