Has anyone got some experience with Unity Face Capture / ARKit Face. All the models I use (different publishers) seem to have the same issue and I can’t see where to solve it
When tracking the head, its always offset to the right (longneck) and the head rotation doesn’t follow what I do. If I turn my head, the model tilts. And if I tilt my head, the model rotates lol
Any guidance on correcting these behaviors would be great
Unity Version 2021.3.1f1
iPhone 11 & iPad Pro (up to date)
Live Capture 2.0.1
Cheers!