Facebook Android Hash works till exported as signed then fails

I’m working on a new game (same as everyone else), I’ve integrated Facebook following their guidlines, my app when I build it and send it to my phone works fine, I exported a signed version to upload to google play and put the same version on my phone, now I can’t log in on the phone as I get a facebook ‘invalid hash key’ does not match stored hashes’ error message.

Is this just because its a signed version put on my phone and everything is actually fine or is this because I did something wrong signing the package or something else?

Thanks in advance :slight_smile:

Diego

you need add publish Android Key Hashes at app settings.

Thanks buddy, I solved it this way yesterday :slight_smile:

http://answers.unity3d.com/questions/1189118/facebook-working-until-signed-version-then-hash-do.html

Onwards to the next problem…