Facebook Audience Network plugin for Android

Hello friends, I have made a plugin that displays Audience Network banners in my game for Android devices. Now, I would like to publish it on the Unity market free for every developer to download and use, in their applications. At startup, the plugin will have a 25% chance to show banners for my application instead of the developer’s. I would like to know if this approach is in contradiction with Facebook policy and if I risk of getting my own application closed by Facebook. Thank you very much.

How about selling it on Unity Asset store instead of free + your banners :slight_smile:

FACEBOOK AUDIENCE NETWORK!!!:hushed::hushed:
Guys i need help to integrate Facebook ads(Banner,interstitial,native,rewarded video).
help me i search from couple of days but not get i valid solution

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Hello, I am also very confused in integration of Facebook Audience Network. If you can please help:
https://discussions.unity.com/t/825025