Facebook Chat Minimize on Notification

Hi there,

We’re trying to implement some functionality that we observe in The Wizard of Oz and Uberstrike on Facebook (those are both Unity games).

In each of those games, if the player receives a facebook message while playing (i.e. chat message), the chat window does NOT pop up and they simply receive a new friend chat tab with a numbered notification icon. In simpler terms, a new chat message shows up minimized.

However, in our app, when a player receives a chat message, the window pops up and interferes with the web player. Does anyone have any idea how they accomplished this functionality? We’ve been at it for weeks now and are no closer to figuring it out.

Any help would be much appreciated.


I have done a whole lot of research into this matter and have yet to come up with an answer. Apparently, there a way to get Facebook to minimized the chat window if there’s a flash object with wmode = window.

However, it doesn’t seem to work with Unity. We’ve even tried putting a “dummy” flash object to get Facebook to minimize but it still doesn’t work. Does anyone have any thoughts?