Reposting my StackOverflow question here, because it doesn’t seem to quite match SO standards:
We’re using the FB SDK for Unity, and although frictionless requests are working in iOS, they are not working in Android. The checkbox to allow them never appears for our users, and they must go through the send screen flow every time they want to send a gift to their friends. We’re on Unity 5.4.3p4, and have tried versions 7.8 and 7.9.4 of the FB SDK. The changelog for the FB SDK says that they got frictionless working for Android in version v5.0.3 BETA (January 23, 2014). The setting to enable frictionless requests appears to be a global with no overrides, so I’m not sure why it only works on iOS for us. What am I missing here?