Hello unity folks,
I want to make a game in which the player can login with his/her facebook, and the game will then pick up that players friends profile pictures and use them as textures.
Now the thing is: I do not want to use the facebook sdk as it requires the game to be made for their canvas game system (rather than just a standalone game).
Yup. Facebook doesn’t play very nice with developers.
It is possible to do everything the sdk does without using it. It’s basically just a wrapper for a bunch of Facebook functions. There are also assets like Prime32 that might help.