Facebook friends as html textures (no canvas)

Hello unity folks,
I want to make a game in which the player can login with his/her facebook, and the game will then pick up that players friends profile pictures and use them as textures.

Now the thing is: I do not want to use the facebook sdk as it requires the game to be made for their canvas game system (rather than just a standalone game).

Any thoughts?

That doesn’t seem right.
https://developers.facebook.com/docs/unity?

http://stackoverflow.com/questions/18812123/does-facebook-sdk-for-unity-support-standalone-builds

I mean you’d have to export to ios android or web.

Is there any way to use the sdk in a standalone game (windows mac etc. ?).

so I just found this:

But I am still not sure what kind of code wizardry he is applying.

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Hmm yuck; shame on Facebook.

It looks like @RJproz is responding to your request over there. I’m sure he’ll be a lot more help than I. I wish you luck!

Yup. Facebook doesn’t play very nice with developers.

It is possible to do everything the sdk does without using it. It’s basically just a wrapper for a bunch of Facebook functions. There are also assets like Prime32 that might help.

I see. Great! thanks anyway.
Hopefully I’ll find a way :slight_smile:

What is that exactly?

I could not find anything googleing

I’m getting my stories mixed up, sorry. I thought there was a specific asset by that developer for Facebook integration.

As a consolation prize there are other assets in the store for Facebook.

Here is some links from where i started
http://www.ifc0nfig.com/accessing-facebook-unity-game-2/
or

http://webcache.googleusercontent.com/search?q=cache:http://www.ifc0nfig.com/accessing-facebook-unity-game-2/

Discussion thread

Nice! I’ll look into it right away!

Wow that’s cool I am going to try your method.