Facebook Integration (Unity Store)

I was looking at the Facebook Integration package (by SocialPlay) in the Unity Store, and I can’t find much information about it. Is anyone who bought it able to explain precisely which functionality it has and which platforms it works for. Is it purely for Facebook “apps” or is it for desktop games using the Facebook API? Can it be used from iPhone and Android as well(eg: for posting status updates)?

Hey Phil,

don’t know much about the integration from socialplay, but if you need sth. to start your Unity Facebook App (which runs in FB), you could have a look at this thread!.

Good luck with your app anyway. :slight_smile:

Did you ever end up buying this Phil?

Hi,
I’m really curious here to. Need something that works for Pc,Mac,iOS,Andriod!

Tried prime31 för iOS, works great (after a bug I fixed for them ;)) but its only for iOS.

Anyone else that has tried SocialPlay’s Facebook plugin and can tell us?

I too am curious about this socialplay plugin. How has anyones experience with it been? Will it work on Mac, PC… iOS and android???.. is it even possible to pull facebook friend data into an iOS app?

And me!

My Facebook requirements are very limited. I want to:

  • be able to retrieve a list of a user’s friends so I can show their names and avatar icons in a list inside Unity.
  • I want to be able to send private messages to those friends either one at a time or in bulk
  • I want to be able to check when that person is online
  • I want to be able to post to that person’s wall
  • I want to be able to post to my own wall
  • I want to be able to show the avatar of me and any/all of the people in my friends list

Bust most of all, I want to do this from my desktop and from my own web site, not from Facebook.
If your kit can do that then I al willing to buy it of you, but those are the features I am interested in!

What I am wondering about also is, what does ASP.Net have to do with this plugin? I thought that neither unity or facebook had anything to do with ASP.net, so what role does it play in this plugin?

Did you ever look at rockerDime?

dimeRocker :stuck_out_tongue: is indeed a nice service but… close but no cigar.

Dunno why I always write dimeRocker backwards. I’m a French Canadian but i recognize it have nothing to do with French or Canadian. ^^

Tried some out, Prime31 has plugins for facebook for iOS and Andriod, need to buy them separately and use them separately for each device.

SocialPlays .NET is the server code for and Microsoft IIS server and then you will use facebook api to talk to your server that talks to facebook, this is used for an web application (don’t think it works on mobile devices).

At last if you run a standalone (pc/mac) none of these will work because facebook needs a websession.

So summarize if you are building for multiple platform, you can buy 3 plugins (.net you need server as well) and use these to get it all to work, if you go for standalone you are screwed =)

So there is no way to use facebook on the mac app?

I found the facebook c# api but when I tried to import it to unty it says
Assets/Scripts/facebook/FacebookAPI.cs(22,14): error CS0234: The type or namespace name Web' does not exist in the namespace System’. Are you missing an assembly reference?

http://facebooksdk.codeplex.com/