Hello, I have been stuck in a loop for a few days now. When I test my app in Unity the Facebook login works fine. I have added it to the Play Store and downloaded to test and I get invalid app id 0 when attempting to log in on my devices. I have checked and rechecked code. I ran a Debug.Log at Init and it shows the correct app id when initializing. I have gone through every facebook setting I can find.
I compiled the examples in the sdk and ran them on a tablet and got the same result. I have no idea where to go from here.