I thought I would try out fabook network ads in a new game we are working on. Although I have managed to find info regarding the sdk and importing it into unity (pretty straightforward) I can’t seem to find any info as to how set up the script to initialize and load/hide the ads. facebook’s documentation all seem to be for android studio and in what seems to be Java.
Are there any instructions for unity/c#?
Also do unity do banner ads as well as videos? or is it all just using Admob (which I can’t seem to create an account for)