Facebook network banner ads in unity - any documentation/tutorials?


I thought I would try out fabook network ads in a new game we are working on. Although I have managed to find info regarding the sdk and importing it into unity (pretty straightforward) I can’t seem to find any info as to how set up the script to initialize and load/hide the ads. facebook’s documentation all seem to be for android studio and in what seems to be Java.

Are there any instructions for unity/c#?

Also do unity do banner ads as well as videos? or is it all just using Admob (which I can’t seem to create an account for)

thank you

Hi @Zaine7673
You can just download Facebook Audience network sdk from here and import to your project. In teh sdk folder you can find samples folder and look how it works.